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<h1 align: left><font size=+7>T</font>IMOROUS <font size=+7>D</font>EEP</h1>
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<th>Location:</th>
<td>On the Western Coast of the continent of Kunark</td>
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<p><a href="timorousdeepmap.html"><img src="images/timdeepsmall.jpg" width="80" height="148" border="0"></a><br>
<b>Timorous
Deep</b></p>
<p><b>click to view expanded map and printable info...</b> </p>
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<th>Adjacent Zones:</th>
<td><a href="butcherblock.html">Butcherblock Mountains</a>, <a href="firionavie.html">Firiona
Vie</a>, <a href="oasisofmarr.html">Oasis of Marr</a>, <a href="overthere.html">The
Overthere</a></td>
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<th>Level of Monsters:</th>
<td>14-30, 35-50</td>
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<th>Types of Monsters:</th>
<td>Streamers, Elven Rangers, Scouts, and War Scouts, Iksar Bandits,
Fallen Iksars, Ogre Raiders, Ogre Wise One, Raider Watchman, Golras,
Hulking Golras, Spiroc Lightfoots, Provens, Watchers, Warriors, Lightbringers,
Raptors </td>
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<th>Notable NPC's:</th>
<td>Faydedar, Great Oowomp, Halara, Master, Ugrak Da Raider, Xiblin
Fizzlebik </td>
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<th><b>Unique Items:</b></th>
<td>Batfang Headband, Bat Skull Earring, Bone Armplates, Bone Legplates,
Chipped Bone Bracer, Chipped Bone Collar, Dark Rust Boots, Dark Rust
Bracers, Fur Lined Mask, Giant Snakespine Belt, Grey Fur Cape, Sheer
Bone Mask, Spear of Warder, Turtleshell Helm</td>
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<th>Indoor/Outdoor:</th>
<td>Outdoor</td>
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<p><b>Allakhazam Links:</b> <a href="http://eqbeastiary.allakhazam.com/search.shtml?zone=72">Bestiary</a>
|| <a href="http://everquest.allakhazam.com/db/itemzone.html?zone=72">Equipment</a>
|| <a href="http://everquest.allakhazam.com/db/qsearch.html?zone=72">Quests</a>
|| <a href="http://eqdb.allakhazam.com/strategy/zones.html?zstrat=72">Strategy</a><br>
<font size="-1">Text last updated: 05/17/03<br>
Map last updated: 11/01/00</font></p>
<h3><font size=+2>D</font>escription</h3>
<p>The Timorous Deep is the name of the ocean that lies between Kunark and
the other continents of Norrath. The Deep is dotted with islands that
stretch across it, and these islands contain a mixture of the modern powers
on Norrath, those that have fallen out of their societies, natural predators,
and ancient civilizations.
<h3><font size=+2>D</font>angers </h3>
<p>The Deep is separated into many separate islands, some of which are much
more dangerous than others. Probably the most dangerous island is the
Raptor islands. The raptors that live on these are very powerful (mid-40's
in level) and very aggressive, with huge aggro ranges, and it seems that
if you can even see one it will attack you once you step foot on the island.
Apparently, their clawed feet are also webbed, and they can swim faster
than you as well.
<p>The other aggressive creatures are the powerful golras on the iceberg.
These are around mid-20th in level, but occasionally a much more powerful
golra named Halara appears here. All the golras are aggressive to everybody.
There is also a powerful aggressive ogre that appears in the ogre encampment
named the Great Oowomp, who can wreak havoc with any group hunting ogres
and unlucky enough to pull him as well.
<p>There is also a dragon that can be found in the southwestern corner of
the Deep around the Combine Teleportation Room. This dragon is aggressive
and found in the water, and as powerful as Nagafen. This makes him very
difficult to kill and almost impossible to avoid. He is rarely around,
however, as he is a triggered spawn and is quickly killed by an NPC in
the zone if the group that triggered him can't.
<p>The other creatures in the zone are also aggressive, like the bandits,
the undead, and the ogres and elves to those with bad faction with them,
and all these creatures will group together. The Spirocs will also group
together and fight, and are as powerful as the raptors, although less
aggressive.
<p>Timorous Deep is also a place that one can easily get lost in. There
are vast stretches of nothing but water, and either knowing how to use
the /loc command or sensing headings can make up a lot of potentially
lost time.
<h3><font size=+2>B</font>enefits</h3>
<p>Timorous Deep has very good hunting for a wide range of people, and most
of the places to hunt are relatively untouched by hordes of other players.
This means that at most times it's possible to find a place to hunt in
the Deep where you won't be fighting someone for this. The exception to
this is probably the ogre camp, which is pretty busy of late.
<p>The Deep is also one of the areas in the game where many people have
never seen. There are some nice sites to see in the zone, and it is very
fun to explore. One of the nicest sites is the Inn hidden away in the
southermost edge of the Deep, likely the old hideaway for some hermit.
<p>There is, way in the southwestern corner of the zone, an underwater portal
room that lies through a small tunnel on the ocean bed in the midst of
a Combine Teleportation Ring. There are fire pots in this room that will
teleport you one way to many of the cities of Norrath (excepting most
human cities).
<h3><font size=+2>T</font>ravelling <font size=+2>T</font>o and <font size=+2>F</font>rom
<font size=+2>T</font>imorous <font size=+2>D</font>eep</h3>
<p>The Timorous Deep lies on a trade route and transport route between Kunark
and the other continents. As such, it has many connections. Refer to the
<a href="boattravel.html">Kunark Boat Travel Guide</a> for more information.
<p>There is also a teleportation room that is located within the Timorous
Deep, with which you can teleport to several of the major cities within
the world. A description of this room can be found at the <a href="timorousteleport.html">Timorous
Deep Teleportation Room Guide</a>.
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